Game Design and Development Fundamentals
| Area of Study: | Game Art & Design, |
|
|
| Commences: | 19th October 2009 | ||
| Applicable for international students? yes | |||
| Qualification: | n/a | Schedule: | flexible |
| Location: | Online | Duration: | n/a |
| Program Code: | n/a | Hours per Week: | n/a |
| Prerequisite: | none | Total Hours: | n/a |
* Please note fees are current till December 2009 and may change thereafter.
Overview
Want to make your own 3D game? This course teaches the fundamentals of game design, 3D game art, and game development to enable students to create a series of interactive 3D games.
Topics
- Game Design: What makes a good game?
- Using 3D game art development tools
- Game scripting and programming
- Developing a game design document and pitch
- 3D Environment creation
- Game-play object development
- Innovation & emergence in games
- Game project planning & management
- End Game: Testing, Feedback and Self-Publishing
This course is currently under re-development. At present, the anticipated commencement date of this course is 19th October 2009. More details will be available in a later stage.
* Please note fees are current till December 2009 and may change thereafter.
